CameraOrientation Property

Applies To
Vision Calibration

Description
Sets / returns the CameraOrientation type for the specified calibration.

Usage

VGet  Calibration.CameraOrientation, var
VSet  Calibration.CameraOrientation, value
Calibration
Name of a calibration or string variable containing a calibration name.
var
Integer variable that will contain the value of the property.
value
Integer value or expression for the new value of the property.

Values

  • 1 - Standalone
    • Vision constant: VISION_CAMORIENT_STANDALONE
    • Fixed camera
  • 2 - Fixed downward
    • Vision constant: VISION_CAMORIENT_FIXEDDOWN
    • Fixed downward camera
  • 3 - Fixed upward
    • Vision constant: VISION_CAMORIENT_FIXEDUP
    • Fixed upward camera
  • 4 - Mobile J2
    • Vision constant: VISION_CAMORIENT_MOBILEJ2
    • Camera mounted on Joint #2
  • 5 - Mobile J4
    • Vision constant: VISION_CAMORIENT_MOBILEJ4
    • Camera mounted on Joint #4
  • 6 - Mobile J5
    • Vision constant: VISION_CAMORIENT_MOBILEJ5
    • Camera mounted on Joint #5
  • 7 - Mobile J6
    • Vision constant: VISION_CAMORIENT_MOBILEJ6
    • Camera mounted on Joint #6

Default: 1 - Standalone

Remarks
The CameraOrientation property must be set before teaching calibration points.

See Also
Camera Property, CameraBrightness Property, CameraContrast Property, Vision Sequences