CameraY4 Result
Applies To
Vision Object: BoxFinder
Description
Returns the Y (Y4) coordinate position for corner points of rectangles detected in a camera coordinate system.
Usage
VGet Sequence.Object.CameraY4[(result)], var
- Sequence
- Name of a sequence or string variable containing a sequence name.
- Object
- Name of an object or string variable containing an object name. The object must exist in the specified sequence.
- var
- Real variable that will contain the value of the result.
- result
- Optional result number If omitted, the result number is the CurrentResult. Used for objects that return multiple results.
Values
The value returned for the CameraY4 result depends upon the calibration used for the camera. Values are always returned in millimeters.
Remarks
The camera coordinates for the four corners of a rectangle can be retrieved as Camera X1, 2, 3, 4 results and Camera Y1, 2, 3, 4 results. CameraY4 is used to retrieve the Y coordinate for the Corner4 point shown in the diagram below.
The CameraY4 result can be calculated only when valid calibration data is set to the Calibration property of the vision sequence. If the calibration has not been completed or the Calibration property has not been set, the CameraY4 result will be an error.
See Also
CameraX1 Result, CameraX2 Result, CameraY1 Result, CameraY2 Result, CameraX3 Result, CameraY3 Result, CameraX4 Result, BoxFinder Object