Selecting Feeder Vibration (movement action)
If you select [Feeder Vibration], you specify the movement action A to Z by combining the 5 input bits In3 to In7.
| In3(LSB) | In4 | In5 | In6 | In7 | Action | Movement action |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | A | Forward |
| 1 | 0 | 0 | 0 | 0 | B | Forward left |
| 0 | 1 | 0 | 0 | 0 | C | Forward right |
| 1 | 1 | 0 | 0 | 0 | D | Left |
| 0 | 0 | 1 | 0 | 0 | E | Right |
| 1 | 0 | 1 | 0 | 0 | F | Backward |
| 0 | 1 | 1 | 0 | 0 | G | Backward left |
| 1 | 1 | 1 | 0 | 0 | H | Backward right |
| 0 | 0 | 0 | 1 | 0 | I | Flip |
| 1 | 0 | 0 | 1 | 0 | J | Long Axis Centering |
| 0 | 1 | 0 | 1 | 0 | K | Short Axis Centering |
| 1 | 1 | 0 | 1 | 0 | L | User definition |
| ... | ... | ... | ... | ... | ... | ... |
| 1 | 0 | 0 | 1 | 1 | Z | User definition |
| 0 | 1 | 0 | 1 | 1 | - | (Reserve) |
| ... | ... | ... | ... | ... | ... | ... |
| 1 | 1 | 1 | 1 | 1 | - | (Reserve) |