[Tools]-[Robot Manager]-[Pallets] Page

This page allows you to define the pallet (Pallet). When the page is selected, values for the available pallet are displayed. When a Pallet is undefined, then all fields for the Pallet will be blank. The Pallet will be defined when you press the [Apply] button.

For more details on Pallet settings, refer to the following manual:

"SPEL+ Language Reference - Pallet Statement"

Navigating the grid

Press the [Tab] key to move to the next cell. Press the [Shift] + [Tab] key to move to the previous cell. Press the arrow [↑] or [↓] key to move to the cell above or below.

Item Description
Points Specify the point variable to use for pallet definition. Select either 3 or 4.
Columns Specify the division number of Point number 1(coordinate system data 1) and Point number 2 (coordinate system data 2) by an integer. The range is from 1 to 32767. (Division× Division Division <= 32767)
Rows Specify the division number of Point number 1(coordinate system data 1) and Point number 3 (coordinate system data 3) by an integer. The range is from 1 to 32767. (Division× Division Division <= 32767)
Outside Creates an accessible pallet outside the specified columns and rows. Optional.
X Set the X coordinate in millimeters.
Y Set the Y coordinate in millimeters.
Z Set the Z coordinate in millimeters.
U Set the U coordinate in degrees.
V Set the V coordinate in degrees.
W Set the W coordinate in degrees.
Apply Sets the current values.
Restore Reverts to the previous values.
Clear Clears all values.

Wizard

  1. Select [Robot Manager]-[Pallets] tab to show the [Pallets] page.

  2. Click the [Pallet Wizard] button. The following dialog appears.

  3. Select the pallet number to define, the number of points to teach, the number of rows and columns, and whether to use "Outside". Then, click the [Next] button.

KEY POINTS


If a pallet is a well ordered rectangular shape, only 3 of the 4 corner points should be specified. However, in most situations, it is recommended to use 4 corner points to define a pallet.

  1. Click the [Teach] button to show the [Teach first point] page.

    KEY POINTS


    You can proceed to the next step without teaching if a predefined pallet number is selected. When doing so, only teach the points that require re-teaching.

  2. Jog the robot to the first corner to teach the position of it. Click the [Teach] button. The following dialog appears.

  3. Teach the second to forth corners by following the steps (4) and (5).

  4. The new pallet definition is displayed as shown below. Click [Finish] to apply the new definition.