VSet方法
描述
設定視覺序列或物件屬性的值。
語法
Sub VSet (Sequence As String, PropCode As SpelVisionProps, Value As Integer)
Sub VSet (Sequence As String, PropCode As SpelVisionProps, Value As Boolean)
Sub VSet (Sequence As String, PropCode As SpelVisionProps, Value As Double)
Sub VSet (Sequence As String, PropCode As SpelVisionProps, Value As Single)
Sub VSet (Sequence As String, PropCode As SpelVisionProps, Value As String)
Sub VSet (Sequence As String, Object As String, PropCode As SpelVisionProps, Value As Integer)
Sub VSet (Sequence As String, Object As String, PropCode As SpelVisionProps, Value As Boolean)
Sub VSet (Sequence As String, Object As String, PropCode As SpelVisionProps, Value As Color)
Sub VSet (Sequence As String, Object As String, PropCode As SpelVisionProps, Value As Double)
Sub VSet (Sequence As String, Object As String, PropCode As SpelVisionProps, Value As Single)
Sub VSet (Sequence As String, Object As String, PropCode As SpelVisionProps, Value As String)
參數
- Sequence
包含目前專案中視覺序列之名稱的字串運算式。 - Object
包含Sequence序列中物件之名稱的字串運算式。 - propName
包含要為其設定值的屬性之名稱的字串運算式。 - PropCode
指定屬性代碼的SpelVisionProps值。 - value
包含新建值的運算式。運算式類型必須符合屬性類型。
VSet範例
VB 例:
m_spel.VSet("seq01", "corr01", SpelVisionProps.Accept, 250)
C# 例:
m_spel.VSet("seq01", "corr01", SpelVisionProps.Accept, 250);